Sphere
The Vectron® Sphere primitive creates a spherically shaped Vectron object (figure 1).
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Sphere Primitive
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Figure 1: The Sphere Vectron object
Sphere Parameters
Material - The Material input. See the Materials topic in this manual for more details.
Object Layer - The Object Layer input. See the Object Layer Node topic under Rendering for details.
Transform - Provides values for translation, rotation, and scale.
Parameters
Radius - The radius of the sphere.
Sphere Type - Determines the shape of the sphere.
Cone Angle - Determines the angle of the cone shape when the Sphere Type is set to Spherical Cone.
Cut Distance - Determines the distance of the cut shape when the Sphere Type is set to Cut.
Arc Angle - Determines the angle of the arc shape when the Sphere Type is set to Arc.
Arc Thickness - Determines the thickness of the arc shape when the Sphere Type is set to Arc.
Rounded Arc - Rounds the edges of the arc angle when the Sphere Type is set to Arc.
Modifiers
Shell - Makes the shape a shell when the surface has an open edge such as in the case of subtracting one vectron shape from another.
Shell Thickness - Determines the thickness of the shell.

