The Vectron® Cone primitive creates a cone shaped Vectron object (figure 1).



COne Primitive



Figure 1: The Cone Vectron primitive


Cone Parameters

Material - The Material input. See the Materials topic in this manual for more details.

Object Layer - The Object Layer input. See the Object Layer Node topic under Rendering for details.

Transform - Provides values for translation, rotation, and scale. 

Parameters

Radius - Determines the raduis of the cone base.

Height - Determines the height of the cone.

Modifiers

Shell - Makes the shape a shell when the surface has an open edge such as in the case of subtracting one vectron shape from another.

Shell Thickness - Determines the thickness of the shell.