Cone
The Vectron® Cone primitive creates a cone shaped Vectron object (figure 1).
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COne Primitive
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Figure 1: The Cone Vectron primitive
Cone Parameters
Material - The Material input. See the Materials topic in this manual for more details.
Object Layer - The Object Layer input. See the Object Layer Node topic under Rendering for details.
Transform - Provides values for translation, rotation, and scale.
Parameters
Radius - Determines the raduis of the cone base.
Height - Determines the height of the cone.
Modifiers
Shell - Makes the shape a shell when the surface has an open edge such as in the case of subtracting one vectron shape from another.
Shell Thickness - Determines the thickness of the shell.

