The Mesh Volume SDF node will import a 3D model in .obj format and convert it to a Signed Distance Field (SDF) volume. The node can be found under the Geometry category in the Node Graph Editor window. 


By default, the Mesh Volume SDF node has a Diffuse material attached to it (figure 1). This can be changed to any other material type under the Material rollout on the node. The node rebuilds a Signed Distance Field based on the Voxel Size and Border Thickness parameters available in the Import Settings (figure 2).



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Figure 1: The Mesh Volume SDF node used to convert an obj file to a signed distance field



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Figure 2: Accessing the mesh volume import parameters from the Edit Settings button


Mesh Volume SDF Parameters

Material - The Material input. See the Materials topic in this manual for more details.

Object Layer - The Object Layer input. See the Object Layer Node topic under Rendering for details.