Repel
The Repel node makes one Vectron surface repel another Vectron surface (figure 2). This node differs from the Avoid node by having the first input repel the second input and the repel results are smoother than the Avoid node.
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Repel
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Figure 1: Repel Node
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Repel
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Figure 2: A blue sphere Vectron object being repeled by a red Vectron OSL object
Repel Parameters
Bounds - Determines the bounds of the Vectron geometry.
Input 1 - The Vectron object that repels Input 2.
Input 2 - The Vectron object that will be repelled by Input 1.
Radius - Increases the repel area, higher values will produce smoother results.



