The Range node is used to remap input values to specific output values (figure 2).

Figure 1: Range Node


Figure 2: The Range node used to remap the color intensity of a connected texture map

Parameters

    • Compatibility version - The Octane version that the behavior of this node should match.
    • Value - The data to be remapped.
    • Interpolation - The type of interpolation to be preformed on the data.
    • Input min/max - The incoming values to be remapped.
    • Output Min/max - Specifies the output minimum and maximum values
    • Levels - Determines the number of distinct output levels per channel. This parameter is only active when using the Steps or Posterize interpolation methods.
    • Clamp - Clamps the input to the input range. Interpolation modes other than Linear are always clamped.