Operators
The Operators category contains nodes that can be used to modify, edit, or combine other texture nodes (figure 1).
- Add texture
- Binary math operation
- Clamp texture
- Color correction
- Color key
- Color space conversion
- Comparison
- Cosine mix texture
- Gradient map
- Image adjustment
- Invert texture
- Jittered color correction
- Mix texture
- Multiply texture
- Random map
- Range
- Subtract texture
- Unary math operation
Figure 1: Octane Texture - Operators Node List