The Pixel Flow procedural texture produces an abstract pixel pattern effect that can be animated (figure 2).

Figure 1: Pixel flow Node


Figure 2: The Pixel Flow texture applied to a Diffuse material on a plane primitive

Parameters

    • Time - Provides control over animating the texture effect.
    • Frequency - Provides adjustments for the horizontal and vertical frequency of the effect.
    • Density - Controls the density of the pixel pattern.
    • UVW Transform - Positions, scales, and rotates the surface texture.
    • Projection - Sets how the texture projects onto the surface.