OSL delayed UV Projection
The OSL Delayed UV Projection node is a scriptable node where you write OSL scripts using the defined UV projection type (figure 1). Delayed specifies that the UV projection is evaluated after the texture node requests the UVs. This allows for overriding or modifying the UVs procedurally.
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OSL Delayed UV Projection
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Figure 1: OSL delayed UV Projection Node
OSL Delayed UV Projection Parameters
Compatibility Mode - The Octane version that the behavior of this node should match.

