The Multiply texture multiplies the values of textures or colors together in an overlay fashion (figure 2).

Figure 1: Multiply texture Node


Figure 2: A yellow RGB Color texture is multiplied against a Marble texture, and the result is connected to a Diffuse material's Diffuse channel

Parameters

    • Texture 1 - The first texture that will be multiplied. Black by default.
    • Texture 2 - The second texture that will be multiplied. White by default.