Mix texture
The Mix texture mixes two textures together. By default, a float value controls the Amount. A value of 0 means the First Texture is visible, and a value of 1 means the Second Texture is visible. Values in-between blend the two textures together in a linear fashion. The Mix texture is similar to the Cosine Mix texture, except for the behavior of the mix slider. In figure 2, a blue color is mixed with a Marble texture, and the mix amount is controlled by a Sine Wave texture.
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Mix Texture
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Figure 1: Mix texture Node
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Mix Texture
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Figure 2: A Mix Texture node example
Mix Texture Parameters
Amount - Mix amount between the first and second texture.
First texture - The first texture that will be added.
Second texture - The second texture that will be added.



