Jittered color correction
The Jittered Color Correction node randomizes various image adjustment parameters based on a seed value (figure 2).
Figure 1: Jittered color correction Node
Figure 2: The Jittered Color Correction used to randomly alter the colors of a connected texture map
Parameters
- Input Image - The image to applied the node's effect to.
- Seed - Adjusts the randomness of the effect.
- Brightness Range - Determines the brightness range for the jitter effect.
- Invert - Inverts the colors of the input image.
- Hue Range - Determines the hue range for the jitter effect.
- Saturation Range - Determines the saturation range for the jitter effect.
- Gamma Range - Determines the gamma range for the jitter effect.
- Contrast Range - Determines the contrast range for the jitter effect.
- Gain Range - Determines the gain range for the jitter effect.
- Exposure Range - Determines the exposure range for the jitter effect.
- Mask - Determines where the effect is applied and where it is not applied.