The Jittered Color Correction node randomizes various image adjustment parameters based on a seed value (figure 2).

Figure 1: Jittered color correction Node


Figure 2: The Jittered Color Correction used to randomly alter the colors of a connected texture map

Parameters

    • Input Image - The image to applied the node's effect to.
    • Seed - Adjusts the randomness of the effect.
    • Brightness Range - Determines the brightness range for the jitter effect.
    • Invert - Inverts the colors of the input image.
    • Hue Range - Determines the hue range for the jitter effect.
    • Saturation Range - Determines the saturation range for the jitter effect.
    • Gamma Range - Determines the gamma range for the jitter effect.
    • Contrast Range - Determines the contrast range for the jitter effect.
    • Gain Range - Determines the gain range for the jitter effect.
    • Exposure Range - Determines the exposure range for the jitter effect.
    • Mask - Determines where the effect is applied and where it is not applied.