The Digits procedural texture produces digital numbers specified in the Number parameter for the texture node (figure 2).

Figure 1: Digits Node


Figure 2: The Digits texture applied to a Diffuse material on a plane primitive

Parameters

    • Number - Sets the digital value to be displayed.
    • Digits - Specifies the number of digits to be displayed.
    • Decimals - Adds decimal places to the displayed digits.
    • Background - Sets the color behind the digits.
    • On Color - The primary color for the digits.
    • Off Color - The color for the disabled component on each digit.
    • Use Off Color - When active, the Off Color will be displayed.
    • UV Transform - Positions, scales, and rotates the surface texture.
    • Projection - Sets how the texture projects onto the surface.