Color correction
The Color Correction node adjusts image map attributes such as Brightness, Hue, Saturation, Gamma, and Contrast.
Figure 1: Color correction Node
Figure 2: The Color Correction node alters the RGB Color node's Hue and Brightness values before connecting to a Diffuse material's Diffuse pin
parameters
- Input - The Texture to apply the operation.
- Brightness - Brightness or color correction.
- Invert - Invert the colors from the input texture.
- Hue - Shift the hue of the color. A value of 1.0 shifts the color by 180 degrees on the color wheel.
- Saturation - Saturation correction.
- Gamma - Gamma correction.
- Contrast - Contrast correction.
- Gain - Gain correction.
- Exposure - Exposure correction in stops.
- Mask - Blends between the input (if set to 0) and the color corrected result (if set to 1).