Unit Volume
The Unit Volume node generates a simple, uniform volume which provides an efficient way to create effects like fog or smoke (figure 1). A Standard Volume Medium node is connected by default to establish the look of the volume.
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Unit Volume
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Figure 1: The Unit Volume node used to add fog to a scene
Unit Volume Parameters
Medium - A Standard Volume Medium node is connected by default to establish the look of the volume.
Object Layer - The Object Layer input. See the Object Layer Node topic under Rendering for details.
Transform - Provides transformation parameters to adjust the volume in the scene.

