The Unit Volume node generates a simple, uniform volume which provides an efficient way to create effects like fog or smoke (figure 1). A Standard Volume Medium node is connected by default to establish the look of the volume.



Unit Volume



Figure 1: The Unit Volume node used to add fog to a scene


Unit Volume Parameters

Medium - A Standard Volume Medium node is connected by default to establish the look of the volume.

Object Layer - The Object Layer input. See the Object Layer Node topic under Rendering for details.

Transform - Provides transformation parameters to adjust the volume in the scene.