There are seven physical light types available in OctaneRender®. They can be accessed from the Lights category in the Node Graph Editor window (figure 1).The Toon Directional and Toon Point lights are covered in Toon Shading under the Effects category.



Light Types



Figure 1: Accessing the light types in the Node Graph Editor window


Any of the light types can be connected to a scene through the use of a Geometry Group node (Figure 2).



Geometry Group



Figure 2: Adding lights using a Geometry Group node