The Sine Wave, Saw Wave and Triangle Wave textures can create various banding effects. A Transform node is often connected to the node's Transform pin in order to provide better results across a surface (Figure 1). The Offset parameter can shift the surface pattern's position.



Saw, Sine, and Triangle



Figure 1: Using a Transform node with the Saw Wave texture node 


The primary difference between the three wave types is in the way they render the edges of the waves (figure 2).



Saw, Sine, and Triangle



Figure 2: From left to right: Saw, Sine, and Triangle Wave