Tripper
The Tripper procedural texture produces a colorful mosaic pattern using three color parameters (figure 2).

Figure 1: Tripper Node

Figure 2: The Tripper texture applied to a Diffuse material on a plane primitive
Parameters
- Primary Color - Specifies the primary color for the pattern.
- Secondary Color - Specifies the secondary color for the pattern.
- Tertiary Color - Specifies the tertiary color for the pattern.
- Time - Provides control over animating the texture effect.
- UVW Transform - Positions, scales, and rotates the surface texture.
- Projection - Sets how the texture projects onto the surface.