Tripper
The Tripper procedural texture produces a colorful mosaic pattern using three color parameters (figure 2).
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Tripper
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Figure 1: Tripper Node
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Tripper
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Figure 2: A Tripper texture node example
Tripper Parameters
Primary Color - Specifies the primary color for the pattern.
Secondary Color - Specifies the secondary color for the pattern.
Tertiary Color - Specifies the tertiary color for the pattern.
Time - Provides control over animating the texture effect.
UVW Transform - Positions, scales, and rotates the surface texture.
Projection - Sets how the texture projects onto the surface.



