The Tripper procedural texture produces a colorful mosaic pattern using three color parameters (figure 2).



Tripper



Figure 1: Tripper Node



Tripper



Figure 2: A Tripper texture node example


Tripper Parameters

Primary Color - Specifies the primary color for the pattern.

Secondary Color - Specifies the secondary color for the pattern.

Tertiary Color - Specifies the tertiary color for the pattern.

Time - Provides control over animating the texture effect.

UVW Transform - Positions, scales, and rotates the surface texture.

Projection - Sets how the texture projects onto the surface.