The Surface Tangent dPdu node converts the surface tangent along the U axis (in world space) into an RGB texture (figure 2). It is typically used for anisotropy, directional shading, procedural orientation, and OSL calculations. 



Surface Tangent dPdu



Figure 1: Surface Tangent dPdu Node



Surface Tangent dPdu



Figure 2: A Sample Tangent dPdu node example


Surface Tangent DpDu Parameters - None