Geometric
Geometric textures are a category of data sampling textures that can be used by themselves or, more commonly, in combination with the Procedural and Color textures to create surface effects. Their data sampling are the result of geometric algorithms. This is a memory-efficient way to assist the procedural and color textures with complex layout on geometric objects.
- Color vertex attribute
- Curvature texture
- Dirt texture
- Falloff map
- Grayscale vertex attribute
- Instance color
- Instance highlight
- Instance range
- Normal
- Object layer color
- Polygon side
- Position
- Random color texture
- Ray direction
- Relative distance
- Sample position
- Surface tangent dPdu
- Surface tangent dPdv
- UV coordinate
- W coordinate
- Z depth
Figure 1: Octane Texture - Geometric Node List