Prism
The Prism primitive creates a prism shaped Vectron object with a varying number of sides (figure 2).
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Prism
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Figure 1: Prism Node
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Prism
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Figure 2: The Prism Vectron object with six sides specified
Prism Parameters
Sides - Determines the number of sides for the prism shape.
Radius - The radius of the prism.
Height - Determines the height of the prism.
Circularity - Rounds the edges of the prism. A value of 1 will make the prism a cylinder.
Tube - Makes a tube shape with any of the Cylinder Types.
Tube Thickness - Determines the tube thickness.
Edge Type - Specifies if the edge should be sharp, fillet, or chamfered.
Edge Radius - Determines the radius of the edge type.
Shell - Makes the shape a shell when the surface has an open edge such as in the case of subtracting one vectron shape from another.
Shell Thickness - Determines the thickness of the shell.



