The Prism primitive creates a prism shaped Vectron object with a varying number of sides (figure 2).



Prism



Figure 1: Prism Node



Prism



Figure 2: The Prism Vectron object with six sides specified


Prism Parameters

Sides - Determines the number of sides for the prism shape.

Radius - The radius of the prism.

Height - Determines the height of the prism.

Circularity - Rounds the edges of the prism. A value of 1 will make the prism a cylinder.

Tube - Makes a tube shape with any of the Cylinder Types.

Tube Thickness - Determines the tube thickness. 

Edge Type - Specifies if the edge should be sharp, fillet, or chamfered.

Edge Radius - Determines the radius of the edge type.

Shell - Makes the shape a shell when the surface has an open edge such as in the case of subtracting one vectron shape from another.

Shell Thickness - Determines the thickness of the shell.