The Flakes texture node generates a flake pattern consisting of a series of random sized and colored circular shapes (figure 2).



Flakes



Figure 1: Flakes Node



Flakes



Figure 2: The Flakes node example


Flakes Parameters

Base Color - Determines the background color under the flake shapes.

Flake Size - Determines the general size of the flakes.

Flake Size Variance - Sets a variation in the size of the flakes.

Blend Factor - Determines the blend value between the background color and the flakes.

UVW Transform - Positions, scales, and rotates the surface texture.

Projection - Sets how the texture projects onto the surface.