Curvature texture
The Curvature Texture node can be used to alter the look of the edges of a surface (figure 2).
Figure 1: Curvature texture Node
Figure 2: The Curvature Texture node is used to mix Red and Blue Floats to Color nodes on a Diffuse material
Parameters
- Mode - Determines the type of curvature to sample.
- Strength - Determines the overall strength of the curvature effect.
- Radius - Specifies the maximum area affects by the curvature effect.
- Radius Map- Determines the proportion of the maximum area affected by the curvature effect.
- Offset - Specifies the offset from the surface used to sample the neighboring geometry.
- Tolerance - Determines the tolerance for small curvature and small angles between polygons
- Spread - Controls the ray direction with respect to the normal of the surface where 0 means the curvature is sampled straight in the direction of the surface normal, and 1 means the sampling rays are shot perpendicular to the surface normal.
- Include Object Mode - Determines which objects should be included in calculating the curvature value.
- Invert Normal - Inverts the normal direction when calculating the curvature value.