The Vertex Displacement Mixer allows you to mix multiple Vertex Displacement nodes.



Vertex Displacment Mixer Parameters




Figure 1: Vertex Displacement Mixer parameters

 

Vertex Displacement Mixer Parameters

Add Input - Add a new Displacement input to the end of the node.

Remove Input - Removes the last Displacement input.

Displacement 1 - Connects a Vertex Displacement node.

Blend Weight 1 - Controls the mix amount of the connected Vertex Displacement node.

The following example shows a Vector Displacement map mixed with a Noise texture to create additional fine details on the surface:



Mixing Vector and Noise Displacement Maps




Figure 2: Vector Displacement map mixed with a Noise texture