Tripper
The Tripper procedural texture produces a colorful mosaic pattern using three color parameters (figure 1).
Tripper |
Figure 1: The Tripper texture applied to a Diffuse material on a plane primitive
Tripper Parameters
Primary Color - Specifies the primary color for the pattern.
Secondary Color - Specifies the secondary color for the pattern.
Tertiary Color - Specifies the tertiary color for the pattern.
Time - Provides control over animating the texture effect.
UVW Transform - Positions, scales, and rotates the surface texture.
Projection - Sets how the texture projects onto the surface.