Saw, Sine, Triangle Wave
The Sine Wave, Saw Wave, and Triangle Wave textures can create various banding or striped patterns (figure 1). You can adjust the patterns' position, scale, and rotation in the UVW Transform parameter. The Offset parameter can shift the surface pattern's position.
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Sine, Saw, Triangle Wave
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Figure 1: A comparison of the Sine, Saw, and Triangle Wave textures
Interesting effects can be created by using one of the wave textures as an input for other procedural texture (figure 2).
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Sine Wave
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Figure 2 : A Sine Wave node controlling the Turbulance texture's Offset



