The Pixel Flow procedural texture produces an abstract pixel pattern effect that can be animated (figure 1).



Pixel Flow




Figure 1: The Pixel Flow texture applied to a Diffuse material on a plane primitive

 

Pixel Flow Parameters

Time - Provides control over animating the texture effect.

Frequency - Provides adjustments for the horizontal and vertical frequency of the effect.

Density - Controls the density of the pixel pattern.

UVW Transform - Positions, scales, and rotates the surface texture.

Projection - Sets how the texture projects onto the surface.