Chainmail
The Chainmail texture node generates a chainmail-like pattern (figure 1).
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Chainmail
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Figure 1: The Chainmail node and it's associated parameters
Chainmail Texture Parameters
Ring Radius - Determines the radius of each ring.
Ring Width - Determines the width of each ring.
UV Transform - Positions, scales, and rotates the surface texture.
Projection - Sets how the texture projects onto the surface. The projection default is the Mesh UV projection type which has a UV Set parameter to determine which UV set to use for projection. If other projection types are selected, additional parameters could include:
- Coordinate Space - Determines the coordinate space for the texture map.
- Use Rest Attribute - Prevents texture sliding, swimming, or distortion on animated and deforming meshes by locking coordinates to an base frame.

