The Procedural Effects texture node provides numerous procedural texture types typically used to construct effects-based materials (figure 1). 



Procedural Effects



Figure 1: The Procedural Effects texture applied to a Diffuse material on the Octane logo 


Procedural Effects Parameters

Type - Determines the effect type to be used (figure 2).



Procedural Effects



Figure 2: A few examples of the procedural effect types available (from left to right) - Combustible Voronoi, Fractal, Kaleidoscope, Neon Strips, Paint Colors, Particles, Star Scroller, Wavey Colors 


Time - The animation time stamp used to pan the textures across a surface.

Transform Pin- Positions, scales, and rotates the surface texture. 

Projection Pin- Sets how the texture projects onto the surface.