The Math (Binary) performs a math operation on a texture layer and a defined argument.

Math (Binary) Parameters

  • Enabled - Whether this layer is applied or skipped.
  • Attach to layer - When selected, this layer only modifies the input of the next lower layer without modifying any layers below that. If disabled, it applies all layers below this layer.
  • Operation - The operation to perform on the input.
  • Argument B - The second argument to the operation. Note that argument A is implicitly set from the chosen channels of the background layer.
  • Channels - The channels to which to apply the operation (others are left unmodified).
  • Opacity - The opacity channel used to control the transparency of this layer.
  • Blend mode - The blend mode used to mix the RGB values of this layer with those of the background.