Math (Binary)
The Math (Binary) performs a math operation on a texture layer and a defined argument.
Math (Binary) Parameters
- Enabled - Whether this layer is applied or skipped.
- Attach to layer - When selected, this layer only modifies the input of the next lower layer without modifying any layers below that. If disabled, it applies all layers below this layer.
- Operation - The operation to perform on the input.
- Argument B - The second argument to the operation. Note that argument A is implicitly set from the chosen channels of the background layer.
- Channels - The channels to which to apply the operation (others are left unmodified).
- Opacity - The opacity channel used to control the transparency of this layer.
- Blend mode - The blend mode used to mix the RGB values of this layer with those of the background.