The FBM Noise procedural texture produces a 3D noise pattern similar to the FBM FLow Noise but with fewer parameters (figure 1). 



FBM Noise



Figure 1: The FBM Noise node and it's associated parameters 


FBM Noise Parameters

Time - Animates the FBM Noise effect. 

Octaves - Changes the number of octaves over which the noise function is calculated, otherwise known as frequencies. 

Transform Pin - Positions, scales, and rotates the surface texture.

Projection Pin - Sets how the texture projects onto the surface.