The FBM Flow Noise procedural texture produces a 3D noise pattern comprised of four color parameters (figure 1). 



FBM Flow Noise



Figure 1: The FBM Flow Noise node and it's associated parameters 


FBM Flow Noise Parameters

Color 1, 2, 3, 4 - Specifies the four colors used for the flow noise. 

Time - Animates the FBM Flow Noise effect. 

Octaves - Changes the number of octaves over which the noise function is calculated, otherwise known as frequencies. 

Look - Alters the flow noise pattern with a wave-like effect. 

Scale - Scales the smaller facets of the flow noise. 

Warp Scale - Scale the flow noise as a larger effect than the Scale parameter. 

Transform Pin - Positions, scales, and rotates the surface texture.

Projection Pin - Sets how the texture projects onto the surface.