The Cinema 4D Noise node is for using Cinema 4D's Noise shaders. Recent versions of OctaneRender® added OSL versions of the Cinema 4D noises. The Octane Noise node is a native tool and very efficient. For speed and reliability, the Octane Noise node is the better first choice, with the Cinema 4D Noise node as a fallback as needed. 



Cinema 4D Noise



Figure 1: The Buya Noise Type for a Cinema 4D Noise node connected to the Diffuse input of a Diffuse material 


Cinema 4D Noise Parameters

Power - Determines the strength/brightness of the texture. 

Noise Type - There are 31 different noise types availabe from this dropdown menu.

Octaves - Sets the scale of the detail in the noise.

Lacunarity - Determines the amount of additional detail for every octave.

Gain - This value will make the noise brighter or darker.

T - This value sets the state of the noise by time. To animate the effect, you will need to set beginning and ending time values by keyframe. 

Absolute - Sets the absolute value of the noise.

Use 4D Noise - Switches between 2D and 4D noise.

Sample Radius - The radius to use for the noise.

Random Seed - The seed value for a unique noise pattern.