Cinema 4D Surfaces
Cinema 4D Surface shaders can be used in OctaneRender®. All of these textures are procedural. Some are also available natively in Octane, such as Noise, Checker, Turbulence. Many of these textures work very well in Octane. Keep resolution in mind, as Octane must bake these shaders, and that process consumes resources (see this section for details). It is possible to use aspects of these surfaces in the Node Editor, and connect them to any "Power", "Texture" or "Amount" slot on other Octane Nodes. The following illustration shows all the Cinema 4D surface textures used by Octane.
The surface images are obtained from Maxon website for display purpose only. All images rendered with Cinema 4D by Maxon Team. All Rights Reserved.