Star field
The Star Field procedural texture produces a starry night pattern (figure 2).
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Star Field
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Figure 1: Star field Node
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Star Field
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Figure 2: A Star Field texture node example
Star Field Parameters
Density - The number of stars in the field.
Falloff - Determines how quickly the edges of each star fade off.
Intensity - Specifies the brightness of the stars.
Spectral - If enabled, more distant star's color will shift towards red.
Temperature (min/max) - Used to determine (in Kelvin) the color range of the stars when Spectral mode is enabled.
UVW Transform - Positions, scales, and rotates the surface texture.
Projection - Sets how the texture projects onto the surface.



