The Star Field procedural texture produces a starry night pattern (figure 2).



Star Field



Figure 1: Star field Node



Star Field



Figure 2: A Star Field texture node example


Star Field Parameters

Density - The number of stars in the field.

Falloff - Determines how quickly the edges of each star fade off.

Intensity - Specifies the brightness of the stars.

Spectral - If enabled, more distant star's color will shift towards red.

Temperature (min/max) - Used to determine (in Kelvin) the color range of the stars when Spectral mode is enabled.

UVW Transform - Positions, scales, and rotates the surface texture.

Projection - Sets how the texture projects onto the surface.