Relative distance
Relative Distance converts the distance to the origin in a specified reference transformation into a greyscale texture.
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Relative Distance
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Figure 1: Relative distance Node
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Relative Distance
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Figure 2: A Relative Distance node example
Relative Distance Parameters
Distance Mode - Returns the Euclidean distance between the shaded point and the origin of the specified reference transform.
Reference Transform - Transform defining the coordinate system used to compute the distance metric.
Use Full Transform - If Enabled, the distances will be calculated after applying the full reference transform, including scale and rotation. If Disabled, only the translation is taken into account.
Normalize Results - Takes the result and normalizes the values between 0 and 1.
Normalization Range - Defines the minimum and maximum of the normalization range.



