Relative Distance converts the distance to the origin in a specified reference transformation into a greyscale texture.



Relative Distance



Figure 1: Relative distance Node



Relative Distance



Figure 2: A Relative Distance node example


Relative Distance Parameters

Distance Mode - Returns the Euclidean distance between the shaded point and the origin of the specified reference transform.

Reference Transform - Transform defining the coordinate system used to compute the distance metric.

Use Full Transform - If Enabled, the distances will be calculated after applying the full reference transform, including scale and rotation. If Disabled, only the translation is taken into account.

Normalize Results - Takes the result and normalizes the values between 0 and 1.

Normalization Range - Defines the minimum and maximum of the normalization range.