The Marble Texture node is a Procedural texture that can create marble-like noise. It is similar to a Turbulence texture, but more fine-tuned to create marble-like patterns. Figure 2 shows a Marble texture connected to the Diffuse channel of an OctaneRender® material.

Figure 1: Marble texture Node

 

Figure 2: The Marble texture creates a Procedural noise pattern

Parameters

    • Power - Controls the texture's overall brightness.
    • Offset - Sets the texture position in 3D space.
    • Octaves - Specifies the multiple frequencies in which the fractal pattern is repeated.
    • Omega - Controls detail in the underlying fractal pattern.
    • Variance - Randomizes the Marble pattern.
    • UVW Transform - Positions, scales, and rotates the surface texture.
    • Projection - Sets how the texture projects onto the surface.