The Marble Texture node is a procedural texture that can create marble-like noise (figure 2). It is similar to a Turbulence texture, but more fine-tuned to create marble-like patterns.



Marble Texture



Figure 1: Marble texture Node



Marble Texture



Figure 2: A Marble texture node example


Marble Texture Parameters

Power - Controls the texture's overall brightness.

Offset - Sets the texture position in 3D space.

Octaves - Specifies the multiple frequencies in which the fractal pattern is repeated.

Omega - Controls detail in the underlying fractal pattern.

Variance - Randomizes the Marble pattern.

UVW Transform - Positions, scales, and rotates the surface texture.

Projection - Sets how the texture projects onto the surface.