The Ink Vectron operator will place the second input's material on the first input where the two Vectron objects intersect (figure 2).



Ink



Figure 1: Ink Node


In figure 2:, the second input's material on the Ink node is being placed on the first input's surface where the two signed distance fields overlap.



Ink



Figure 2: Results of blue Vectron sphere inking over a Vectron OSL object

Ink Parameters

Bounds - Determines the area to be clipped, anything outside of the bounds is clipped away.

Input 1 - Material input 1.

Input 2 - Material input 2.

Radius - Blur the transition between the two materials.