The Channel Mixer node allows for the combining of channels from multiple textures. 



Channel Mixer



Figure 1: Channel mixer Node


Channel Mixer Parameters

Enabled - Whether this layer is applied or skipped.

Attach to layer - When selected, this layer modifies the input of the next lower layer that is not itself attached to a layer. Otherwise, it applies to the output of the next lower layer.

Red channel - The weights applied to the input to calculate the red channel in the mix.

Green channel - The weights applied to the input to calculate the green channel in the mix.

Blue channel - The weights applied to the input to calculate the blue channel in the mix.

Opacity - The opacity channel used to control the transparency of this layer.

Blend mode - The blend mode used to mix the RGB values of this layer with those of the background.