The Box primitive creates a box shaped Vectron object (figure 2).

Figure 1: Box Node


Figure 2: The Box Vectron object

Parameters

    • Width - The width of the box.
    • Height - The height of the box.
    • Depth - The depth of the box.
    • Round Base - Rounds the base where a value of 1 makes the box become a cylinder.
    • Round - Rounds the edges of the box.
    • Fill - Can be used to control the edge thickness when two or more Vectron objects are subtracted or intersected with each other.