The Mesh Volume node will accept a 3D model in .the scene and convert it to a volume (figure 1).



Mesh Volume




Figure 1: The 3ds Max teapot convert to a Mesh Volume object


Mesh Volume Parameters

Mesh Node - Pressing this button will allow for a scene object to be selected as the mesh volume.

Copy Node Transforms - Copies the source node rotation and scale to all instances of this mesh volume object. 

Voxel Size - Determines the size of each voxel.

Border Inside/Outside - Determines the amount of voxels generated inside and outside of the surface. 

Iso Value - Isovalues used when converting between fog volumes and level sets. 

Type - Set the volume mesh to either a standard mesh volume or a mesh volume SDF. 

Medium - Allows for any of the medium nodes to be used to set volume rendering characteristics.

Display As - Determines how the mesh volume will be displayed in the viewport.