Issue 6. Viewport Navigation Slow/Unresponsive
Problem: |
Known issue with display refresh timeout on Windows®. |
Solution: |
This can be attributed to a function that is included in some operating systems that shut down any program after the OS loses communication with the GPU. Since higher resolutions and Path Tracing both can take long periods of time to render a single frame, the OS loses contact with the GPU and shuts down OctaneRender®. This can be resolved one of two ways:
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Problem: |
Render card has insufficient performance. |
Solution: |
We suggest purchasing a more powerful GPU to get the most out of OctaneRender®. For benchmarks on how GPUs perform with OctaneRender®, check the OctaneBench® scores here: https://render.otoy.com/octanebench/results.php?v=3.06.2&sort_by=avg&filter=&singleGPU=1 |
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Problem: |
Navigating is slow. Is there anything else I can do? |
Solution: |
To increase navigation speed in OctaneRender®, you can:
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