Diffuse Layer
The Diffuse layer is used for dull, non-reflective materials. See the Diffuse Material topic in this manual for more information.
Diffuse Layer |
Figure 1: Diffuse layer parameters
Diffuse Layer Parameters
Diffuse - The layer's diffuse color.
Transmission - The layer's transmission color. This can be used for thin translucent objects.
BRDF Model - Determines how light reflects or refracts. See the BRDF Models topic in this manual for more information.
Roughness - The Diffuse layer's roughness. High values simulate very rough surfaces like sandpaper or clay.
Bump - Simulates a relief, using a Greyscale texture interpreted as a Height map for the layer.
Bump Height - Determines the height represented by a normalized value of 1.0 in the bump texture. A vaule of 0 disables the bump map and a negative value will invert the bump map.
Normal - Distorts layer normals using an RGB image.
Layer Opacity - Controls the layer opacity with a Greyscale texture.