Can be used to force an object to always orient itself to the location of the Look-at Transform node. This node is typically attached to the Transform pin on a camera.

Figure 1: Look-at Transform Node

Parameters

    • Position - The position of the node in space.
    • Target - The position in space the object looks at.
    • Up-Vector - Defines the up vector of the object.
    • Invert - Inverts the direction of the view vector.