Camera Data
Similar to the Blender Camera Data Node, this node provides information about the shading point in relation to the camera. This information can be utilized to adjust the shading of objects that are farther away from the camera or to create custom fog effects.
Figure 1: Camera Data node
PARAMETERS
- Max Z-Depth - Set the max limit of the Z-Depth output.
- Max Distance - Set the max limit of the Distance output.
- Keep Front Projection - Use the camera view position as a projector. Typically used on texture projections.