OctaneRender® 4 Features


License Upgrade

Unless you have a subscription license, you need to upgrade your version 3 licenses to version 4. This upgrade is free, and can be done in four steps:

  1. Go to https://home.otoy.com/render/octane-render/purchase/.
  2. Click on Upgrade in the top menu.
  3. Click on Upgrade Now, which is next to Upgrade Existing Licenses To OctaneRender 4.
  4. Select the licenses you want to upgrade and confirm.


Out-Of-Core Geometry Support

This OctaneRender® 4 feature is supported via the Out Of Core settings on the CUDA® Devices tab.

Figure 1: CUDA® Devices tab


You can access the individual graphics card control by clicking the Open Device Settings button.


AI Denoiser

You can access the OctaneRender® 4 Spectral and Volumetric Denoisers in the plugin by clicking on Settings Tree, then clicking on Imager, followed by clicking on Enable Denoising. We recommend disabling Denoise Volumes, and enabling Denoise On Completion. To view the denoised pass, click on Denoised Beauty from the OctaneRender Viewport toolbar.

Figure 2: OctaneRender Viewport


AI Light

You can access the new OctaneRender® 4 AI Light settings by clicking on Settings Tree, and then clicking on Kernel. Refer to the AI Light topic of the Standalone Edition manual for more details.

Figure 3: AI Light


Light Linking And Light Exclusion

This is not supported by the Rhinoceros® plugin, but the Light ID and Light Linking Invert pins are in the Kernel node for future use.

Figure 5: Light IDs


Planetary Environment System

This is a new Environment type in the Settings Tree. This won't apply to most Rhino scenes. Refer to the Planetary Environment topic in the Standalone Edition manual for more details on this Environment.

Figure 6: Planetary Environment


Universal Material

This is a new MaterialThe representation of the surface or volume properties of an object. type available in the MaterialsA set of attributes or parameters that describe surface characteristics. tab. Refer to the Universal Material topic of the Standalone Edition manual for additional information on this material type.

Figure 7: Universal Material


Note: UDIM TexturesTextures are used to add details to a surface. Textures can be procedural or imported raster files. and Texture Compression are not supported by the Rhinoceros® plugin.