OctaneRender for Maya Plugin Videos

OctaneRender for Maya v2.x: Basics

Micheal Tamits gives an overview to help kick-start rendering with OctaneRender for Maya Plugin Edition.


In this tutorial:

  • The basic workflow (basic texturing, lighting and rendering)

OctaneRender for Maya v2.x: Shading and Materials

Micheal Tamits provides an in-depth illustration and overview of the materials and shaders in OctaneRender for Maya Plugin Edition.


In this tutorial:

  • The basic shading groups, the generators and the image-based textures

OctaneRender for Maya v2.x: Displacement Mappings

Micheal Tamits shares some examples of displacement mapping to show how to use displacement in OctaneRender for Maya Plugin Edition.


In this tutorial:

  • The basics of displacement and Octane's displacement node
  • Level of detail
  • Link to samples

OctaneRender for Maya v2.x: Portals

Micheal Tamits shows one technique to avoid noise how and explains how portals are used in OctaneRender for Maya Plugin Edition.

OctaneRender for Maya v2.x: Hair

Micheal Tamits provides a basic tutorial for rendering hair with OctaneRender for Maya Plugin Edition. This concept is also useful for fur primitives as well as grass.

OctaneRender for Maya v2.x: Mesh Types for Instances and Animation

A short video by Michael Tamits describing the mesh types used in OctaneRender for Maya, and how selecting the right type can help optimize render time especially for animated scenes.


OctaneRender for Maya v2.x: Motion Blur

Michael Tamits talks about the motion blur options in OctaneRender for Maya.


In this tutorial:

  • The difference between subframe motion blur and internal motion blur

OctaneRender for Maya v2.x: Render Passes and Render Layers

This is a discussion by Michael Tamits about working with Octane for Maya's Render Passes and Render Layers for compositing. This includes a custom-made scene available to download free for you to try.


In this tutorial:

  • Separating the layers
  • Controlling the different passes (rendering the shadows)
  • Sample compositing

OctaneRender for Maya v2.x: Open Subdiv

A video by Michael Tamits showing how to use the edge rounding and open SubDiv features in OctaneRender for Maya.

OctaneRender for Maya v2.x: Getting Started

More information: http://render.otoy.com

GPU used : 2 x NVIDIA GeForce 690

OctaneRender for Maya v2.x: Setting Up an Animation

More information: http://render.otoy.com

She-Fett Workflow with OctaneRender for Maya v1.x

While working on a female Boba Fett character, Christophe Desse shows his fundamental workflow in Maya with the OctaneRender for Maya integrated plugin.

More information: https://render.otoy.com/forum/viewtopic.php?f=5&t=33272

Rendering Potemkin with OctaneRender for Maya v1.x

Christophe Desse shows his workflow in Maya with the OctaneRender for Maya integrated plugin while working on the Potemkin character.

More information: https://render.otoy.com/forum/viewtopic.php?f=5&t=35550

Octane for Maya v3.x: Using Mediums

OctaneMaya Medium

Octane for Maya v3.x: Post Processing Effects

OctaneMaya PostProcessEffects

Octane for Maya v3.x: DOF Basics

OctaneMaya DOF basics

Octane for Maya v3.x: IBL Basics

OctaneMaya IBL basics

Octane for Maya v3.x: Light Basics, Part 1

OctaneMaya Light basics

Octane for Maya v3.x: Light Basics, Part 2

OctaneMaya Light basics2

Octane for Maya v3.x: RenderEXR

OctaneMaya RenderEXR

Octane for Maya v3.x: Displacement Maps Part 1

Octane for Maya v3.x: Displacement Maps Part 2