Lighting
There are nine light types in the OctaneRender® for 3ds Max® plugin, which you can find in the Create panel's Lighting category (Figure 1). You can also create lights by using mesh objects in the scene, and then adding indirect/environment lighting from the 3ds Max Environment And Effects window (Figure 2).
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Lighting |
Figure 1: Accessing Lights from the Command Panel
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Lighting |
Figure 2: Accessing Environment lighting from the Environment And Effects window