Instancing
OctaneRender® supports two types of geometry:
- Regular - This is the default geometry type for all objects in a scene.
- Instancing Geometry (Movable Proxy) - If the scene contains several objects with the same geometry, OctaneRender keeps one copy in memory and uses it as reference for the other copies. The renderer reduces memory consumption in exchange for rendering speed. Instancing allows OctaneRender to transform geometry in real-time without geometry recalculation, which is useful when creating animations.
You can change the geometry type from the Octane Object Properties window (figure 1).
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Instancing |
Figure 1: Changing the geometry type to a Movable Proxy in order to create instances