Marble
The Marble node is a Procedural texture that can create marble-like noise. It is similar to a Turbulence texture, but more fine-tuned to create marble-like patterns. Figure 1 shows a Marble texture connected to the Diffuse channel of an OctaneRender® material.
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Marble |
Figure 1: The Marble texture creates a Procedural noise pattern
Marble Texture Parameters
Power - Controls the texture's overall brightness.
Offset - Sets the texture position in 3D space.
Omega - Controls detail in the underlying fractal pattern.
Variance - Randomizes the Marble pattern.
UVW Transform - Positions, scales, and rotates the surface texture.
Projection - Sets how the texture projects onto the surface.