The Composite Texture node is a traditional composite stack for image textures via the Composite Texture Layer node (figure 1). The composite stack goes from right (bottom most layer) to the left (top most layer).



Composite Texture




Figure 1: The Composite Texture node is used to mix a RGB Color node using a Checks Texture node for opacity with a Ridged Fractal Texture node.

 

Composite Texture Parameters

 

Add/Remove Layer - Adds or removes composite texture layer pins.

Clamp - Clamps the results of blending each alyer to 0 and 1.

Layer 2 - The default top most layer.

Layer 1 - The default bottom most layer.